BoukenJima
BoukenJima
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Experimental Storytelling In Bojack Horseman
In Bojack Horseman there are occasionally episodes in which the traditional storytelling is ditched entirely. Instead the show will, just for one episode, convey a story in a new and heavily experimental way that I personally have rarely if ever seen in other shows before. So here are six experimental episodes of Bojack Horseman which I will now individually analyze.
If you enjoy this content, please like, subscribe and ring the bell!
I also co-host the Essays & Espresso Podcast. Don't forget to check out that one: ua-cam.com/channels/eb8nyeVXk2is7gVhgcJ2PQ.html
You can also follow me on Twitter at: boukenjima_
Переглядів: 1 441

Відео

How Sharp Objects Captures The Terror of Rural Life
Переглядів 3,6 тис.3 роки тому
Rural life scares me and Sharp Objects captures this terror perfectly. Let's talk about why that is. If you enjoy this content, please like and subscribe! I also co-host a podcast called Essays & Espresso. Don't forget to check out that one: ua-cam.com/channels/eb8nyeVXk2is7gVhgcJ2PQ.html You can also follow me on Twitter at: boukenjima_
Kirby's Dream Course - The Nostalgia Check
Переглядів 7913 роки тому
It's another entry into my video series: The Nostalgia Check! This time we're taking a closer look at the SNES classic (maybe?) Kirby's Dream Course! If you enjoy this content, please like and subscribe! I also co-host a podcast called Essays & Espresso. Don't forget to check out that one: ua-cam.com/channels/eb8nyeVXk2is7gVhgcJ2PQ.html You can also follow me on Twitter at: boukenjima_
Gorogoa - Story Analysis
Переглядів 19 тис.5 років тому
Few games of the past decade have been as important to me as Gorogoa. It's a beautiful game with a powerful message. So here is my attempt at a full story analysis and an in-depth interpretation of what all of its imagery means. boukenjima_/ last-life.net/
Warhammer 40k: Space Marine - A Massive Waste Of Potential
Переглядів 1,8 тис.5 років тому
I've been wanting to explain why Warhammer 40k: Space Marine was such a let down for me and why I saw such massive potential in it ever since I started the channel. No more time to waste. boukenjima_/
New Video Coming Friday & I Started A Podcast
Переглядів 3775 років тому
Link to the podcast: ua-cam.com/channels/eb8nyeVXk2is7gVhgcJ2PQ.html Link to the RSS-Feed: feed.podbean.com/essaysandespresso/feed.xml Link to the Podbean site: essaysandespresso.podbean.com/e/essays-and-espresso-podcast-1-flawed-masterpiece-vs-polished-turd/ Daniel's channel: ua-cam.com/users/ShintaiReviews Aesir's channel: ua-cam.com/users/DumbDumbGames
Light Fall - The Platform Creation Platformer | BoukenJima
Переглядів 9365 років тому
Light Fall is a platformer released in 2018 and built on a single gimmick: platform creation. Let's look at how it works and why the type of game it represents is so close to my heart. BoukenJima's Twitter: boukenjima_
A Color Analysis Of Samurai Champloo's Best Episode | BoukenJima
Переглядів 5 тис.6 років тому
Samurai Champloo has a lot of great episodes but the two-parter Misguided Miscreants is, in my opinion, by far the best one. Why? Because it uses various colors to convey its themes and story in incredibly smart ways. This video is going to be an analysis of how it accomplishes that. Shoutouts to Shintai Reviews and Corvus Analyzes for helping me polish the script for this video. Shintai Review...
Future Cop L.A.P.D. - The Nostalgia Check | BoukenJima
Переглядів 2,6 тис.6 років тому
Future Cop L.A.P.D. is a supposed Playstation 1 classic that I've seen mentioned many times when it comes to old nostalgia-titles that people grew up with. Rarely are those discussions substantive though. That's exactly where I stand with it too: I remember loving it as a child, but not why. Sounds like a prime candidate for my Nostalgia Check series, so lets revisit this game and see if it hol...
How God Of War 1 Mastered Pacing | BoukenJima
Переглядів 3,8 тис.6 років тому
God of War 1 has many great aspects but one that always stuck out to me is how well it handles pacing. In this video I'm going to analyze why that is. Shintai Reviews: ua-cam.com/channels/ciphx1wrPQzCZ-YpWm2jHg.html Corvus Analyzes: ua-cam.com/channels/NaAppb_FDGLH3vLnUcY3Pg.html BoukenJima Twitter: boukenjima_
Top 10 Games of 2017 | BoukenJima
Переглядів 1,5 тис.6 років тому
For many people 2017 has been one of the best years for video games and I am no exception. That's why for this video I'm changing my format from the usual "Best and Worst Games of the Year" to my top 10 favorite releases. No snark. No sarcasm. Just a celebration of the most amazing stuff I played this year. Enjoy! My Twitter: boukenjima_
What If Platformers Had Fighting Game Motions? | BoukenJima
Переглядів 7 тис.6 років тому
A recent indie platformer sparked my curiosity about Fighting Game inputs and their noticeable absence from other genres. Let's discuss what would happen if platformers had Fighting Game Motions. Link to Corvus' channel: ua-cam.com/channels/NaAppb_FDGLH3vLnUcY3Pg.html BoukenJima on Twitter: boukenjima_
Legacy of Kain (Series Retrospective) - Never Forget | BoukenJima
Переглядів 366 тис.6 років тому
I love few gaming franchises as much as the Legacy of Kain-there is nothing else out there quite like it. That's why it's time for a Legacy of Kain Series Retrospective in this new rendition of Never Forget. Shoutout to RainaAudron for letting me use his Soul Reaver 1 footage. His channel: ua-cam.com/channels/N62XWV4ULNXI9LrPiqcnJA.html Follow me on Twitter at: boukenjima_
Tyranny And The Problem Of Writing RPG Protagonists | BoukenJima
Переглядів 3,1 тис.7 років тому
Tyranny promised to sidestep a lot of RPG tropes and do something new by letting you roleplay various shades of evil. However it did not avoid one issue: the problem that how most RPGs write their protagonists does not fit with Tyranny's premise. Let's explore why! Link to Writing on Games: ua-cam.com/channels/PlWv88ZRMxCcK3BGjrX7ew.html Link to Vlodril: ua-cam.com/users/Vlodril Link to the LL ...
Why Persona 5's Daily Routine Feels "Real" To Me | BoukenJima
Переглядів 2,4 тис.7 років тому
Why Persona 5's Daily Routine Feels "Real" To Me | BoukenJima
The Genius Of Breath Of The Wild's Weapon Durability | BoukenJima
Переглядів 35 тис.7 років тому
The Genius Of Breath Of The Wild's Weapon Durability | BoukenJima
Silver (PC 1999) - The Nostalgia Check | BoukenJima
Переглядів 14 тис.7 років тому
Silver (PC 1999) - The Nostalgia Check | BoukenJima
The Beauty of Permanent Death Games | BoukenJima
Переглядів 6 тис.7 років тому
The Beauty of Permanent Death Games | BoukenJima
Top 5: Best and Worst Games of 2016 | BoukenJima
Переглядів 1,5 тис.7 років тому
Top 5: Best and Worst Games of 2016 | BoukenJima
In Defense of Gimmicky Dark Souls Bosses | BoukenJima
Переглядів 8 тис.7 років тому
In Defense of Gimmicky Dark Souls Bosses | BoukenJima
Masquerada: Songs and Shadows Review | BoukenJima
Переглядів 3,7 тис.7 років тому
Masquerada: Songs and Shadows Review | BoukenJima
Player Perspective in SOMA | BoukenJima
Переглядів 1,5 тис.7 років тому
Player Perspective in SOMA | BoukenJima
Furi Review | BoukenJima
Переглядів 1,1 тис.7 років тому
Furi Review | BoukenJima
Necropolis Review | BoukenJima
Переглядів 1,1 тис.7 років тому
Necropolis Review | BoukenJima
Guild Wars - Never Forget | BoukenJima
Переглядів 76 тис.7 років тому
Guild Wars - Never Forget | BoukenJima
Why I'm Too Cynical to Enjoy Firewatch | BoukenJima
Переглядів 1,4 тис.8 років тому
Why I'm Too Cynical to Enjoy Firewatch | BoukenJima
SFV Tutorial - Vega BnB Guide (comprehensive)
Переглядів 5 тис.8 років тому
SFV Tutorial - Vega BnB Guide (comprehensive)
Ys Origin - Never Forget | BoukenJima
Переглядів 2,5 тис.8 років тому
Ys Origin - Never Forget | BoukenJima
Street Fighter V Beta Impressions - BoukenJima
Переглядів 2318 років тому
Street Fighter V Beta Impressions - BoukenJima

КОМЕНТАРІ

  • @acidvenom407
    @acidvenom407 2 дні тому

    In ocarina of time getting the master sword was a big deal it meant something now link’s weapons are just a number

  • @FatalJapan
    @FatalJapan 25 днів тому

    Cheatcode for infinite soul reaver always worked 😂

  • @FatalJapan
    @FatalJapan 25 днів тому

    I discovered legacy of kain when i was a kid in BJ's and have it to my cousin as a gift. He didn't like it, but from then on, when he gave it to me, I was a fan for life.

  • @marklucachev6695
    @marklucachev6695 25 днів тому

    No. It's a gimmick designed to drive the game innovation just like the use of the wii zapper in crossbow training. And it's poorly done. There are other games with better systems that accomplish all those same things you mention without being nearly as annoying as BotW's weapon system. 1. Give more varried combat mechanics and make strength based off your own player skill, not weapon stats 2. Let enemies drop resources and valuables for crafting items instead of weapons themselves 3. Weapons can have durability, just make them repairable and last longer, so more weapons aren't worthless, just not constantly neccesary.

  • @oxymoron02
    @oxymoron02 Місяць тому

    Disliking for a terrible title, terrible opinion and terrible video. The durability itself isn't an issue; it's the fact that it's set so low for every single weapon.

  • @JohnnyDominion
    @JohnnyDominion Місяць тому

    I love Kain as a character but to call him a hero in anyway. He definitely was evil and most of his reign he did things for his own benefit everyone else be damned. It is only after a millenia that he starts taking efforts to fight for something more than himself. I just don't see him being redeemed because he remains very unapologetic for his more cruel actions.

  • @ButterflyEffectTrio
    @ButterflyEffectTrio 2 місяці тому

    Could you end the final combo with a soul throw?

  • @jiorgosapostolou3398
    @jiorgosapostolou3398 2 місяці тому

    Someone needs to remake these games, Netflix needs to make series of these games. We must not let the Legacy of Kain and Soul Reaver story be dusting off somewhere.

  • @ShadowWizard224
    @ShadowWizard224 2 місяці тому

    I don’t know if it should be included in the future or not but it definitely worked for Breath of the Wild and it was a fresh take on a new open world experiment. Honestly, anyone that had a problem with weapon durability probably had some skill issues. It’s not that hard to deal with especially if you know what you are doing. It also made combat somewhat of a chess match because you had to constantly plan ahead of time and actually think about strategy. You also constantly see yourself progressing, improving, and getting smarter throughout the game. I thought the enemy variety was a much bigger issue considering how vast the map is.

  • @Donaldsangry
    @Donaldsangry 3 місяці тому

    Urban brain rot

    • @99bottlesofwine
      @99bottlesofwine Місяць тому

      I was expecting an analysis of how Wind Gap's rural landscape is more 'repressed' or seems 'frozen in time', not a rant about how terrifying and boring it must be to live in a rural town like. it isn't a death sentence to play in the forest, that's fun as hell. grab bugs and stuff. get your leg broken.

  • @r.kolemaistos7788
    @r.kolemaistos7788 3 місяці тому

    Great points on outside vs inside protagonists. Baldur's Gate actually did a decent job slowly molding you from the first into the latter by the time BG2 rolls around, simply by virtue of the length of the trilogy. That's why I love games with sequels - the worldbuilding invested through previous parts makes you a more inside protagonists in the later installments. Of course, the gold standard of inside protagonists remains Planescape, but even that had to rely on the amnesia plot device. I'd be curious to know which games you consider to actually have done the inside protagonist better than Tyranny, because with all its failings, I think it actually came pretty close. On Tyranny itself, I agree it would have been great to have more fatebinding quests rather than the usual adventuring, especially on the Anarchist path, as well as more consequences for making wrong judgements (incurring the masked Archon's wrath, I guess). But regarding lore, to be fair it tells you on the character creation screen that it's relevant beyond magic, and the character backgrounds also elucidate that the role of a Fatebinder goes beyond just a judge. A Fatebinder is never really a "low-ranking agent", as talking to your colleagues will reveal, even though Act I sometimes does make you feel that way. And your boss (the masked Archon) actually has quite a lot of detail to give on the letter of the law if you ask him about it, too.

  • @Tryin2dobetter
    @Tryin2dobetter 4 місяці тому

    💯 Everything this guy just said... sounded so dumb. Honestly made me think thats the worst weapon durability in a game i have ever heard of and a dumb way to make progression "walls" thank you. I will not be getting this game even on sale. 👍

  • @awaxysoul
    @awaxysoul 4 місяці тому

    Truly fantatsic analysis, thank you for doing this ^_^

  • @resurgam44
    @resurgam44 5 місяців тому

    "Soul Reaver 2 is a much better game than Soul Reaver." That's one hot take, chief. It's wrong, but it's sure hot.

  • @SamanthaBreann
    @SamanthaBreann 5 місяців тому

    I can't help but see the black fruit that are burning as canon balls. I believe that in that moment as a boy when he went up to the tower, it was bombarded by canon balls.

  • @psx2514
    @psx2514 5 місяців тому

    7:05. Sorry that you had to play the censored European version. In the American version, there's a human soldier in that cage.

  • @KarlHessey-db6mf
    @KarlHessey-db6mf 6 місяців тому

    It just needs a remaster ir a way to play them all in one package, that would be sweet

  • @peterhoulihan9766
    @peterhoulihan9766 6 місяців тому

    Thank you. I missed a lot of the details of the story when I played it because I was too focused on the puzzles. I took the dragon to mean enlightenment but I can see your interpretation too.

  • @rollerbladezz
    @rollerbladezz 6 місяців тому

    This was a really interesting perspective to hear. I grew up in a small U.S. farming town of a little over 1,000 people, and I always wondered why horror movies often use rural places as their settings. For me (having had both sets of grandparents own farms with lots of land and big empty space) it didn't seem creepy in the slightest. It was just normal. Some of my fondest memories are rollerblading with my friends around town like Amma and her friends. I wouldn't dare move back though. Like the book said, there's no room for people to see you as a fully realized version of yourself when everyone remembers every mistake or rumor or embarrassment associated with you. Some of my family members stay because of that that though - the consistent stability of knowing your peers for a lifetime and doing the same things everyday. It must be comforting to them. Comfort comes in all forms, I guess. Thanks for explaining your view on it.

  • @ghimbos
    @ghimbos 6 місяців тому

    so, you suggest the "urban" women are different? ;-)

  • @nnuu7618
    @nnuu7618 7 місяців тому

    Idk if the comments are purposely misunderstanding the video or not but you're so right about everything. As someone who has lived in the city and moved to several rural towns before moving back to the city , the claustrophobia I experienced in rural towns is like no other. Every rural town is different but somehow the same , they know your name , what you did/do , the gossip of your family or of you. It feels like you can never escape from the labels they decided fit you the best or their perception of you. Unlike in large cities , while I still experience some claustrophobia I feel like I still have the ability to escape and move around if staying in my apartment gets too much , there's so much more people and they don't care about who you are or what you did in the 8th grade. Unlike in rural towns , if I don't like someone or their company , I can just ignore or cut off contact without any issue. I don't have to put up with them for fear of the backlash I might receive from neighbors or acquaintances for cutting them off. There is no community in some of these rural towns , only people putting on a facade and enduring cause that's what they know how to do the best.

  • @stupidreligionz
    @stupidreligionz 7 місяців тому

    liked, subbed and everything else in between. someone who can actually make reviews giving detailed information about the combat and not just trash talk? truly hard to find. ty.

  • @nemain_morgaine4151
    @nemain_morgaine4151 8 місяців тому

    I grew up at a small old town where my family once had power and my narcissistic abusive mother resented its loss. The city felt like a living creature, with her own quirks, energy and personality, but back then I didn't notice. When I turned 17, I moved to the Capital. 1.5 million people. Still rural, for most of us came from small cattle-raising cities and from poor families. But everyone here tries to live accordingly to the US culture, even poor people, as much as we can, although my new town is located in the center of Brazil. Anyways, I avoid obsessively to come back to my mother's town, not only because of her, but because of the way I feel. Everyone knows each other. Your grandparents knew their grandparents, either as friends or employer-subordinate, and that's worse. It's as hot as Wind Gap and the gossip scares me now that I'm not accustomed to it anymore. I mean, I no longer have many friends there, but my mother's friends sometimes reach me in order to talk about people I don't even know. Aside from that, you're expected to behave in a certain manner, according to what you were labelled with. I was labelled as a good, intelligent child, so anyone who knew me as a teen or younger will assume, in our conversations, that I am now well-succeeded, religious, a good girl. I no longer accept this label, mind you. It's impressively similar to what Camille feels like at Wind Gap. As a matter of fact, sometimes, when I'm forced to go back, I post Windgap's banner on my instagram stories and the series's main team (tumbling lights). No one cares or gets it, but I do.

  • @Emanuelmooraes
    @Emanuelmooraes 8 місяців тому

    Okay. You made a good analysis of life in Wind Gap. But life in small towns isn't usually like that in this series. I grew up in small towns and my experience is totally different. People here are typically much kinder, happier and healthier than those in big cities. There are fewer leisure options than in the metropolis, but there are still many, so definitely only those who want to get bored will be bored. I personally find big cities claustrophobic and toxic. All that grandeur and options are just attractions to distract the population and make them forget the reality they live in

  • @RevolutionaryLoser
    @RevolutionaryLoser 8 місяців тому

    I just realized that the themes of the story tie in to the core loop of gameplay. Especially towards the end, you will be presented with a series of disparate images that make very little sense together but through trial and error you will find two images that are somehow related BUT they don't work together. Then you will keep trying to make the images fit or just keep trying random combinations frustrated that your first discovery was fruitless but then you will realize there is a deeper layer to the puzzle and suddenly all the little details and every bit of knowledge you have gathered fits easily in an elegant pattern. It's exactly what the boy goes through in the story! I think that aspect makes the game genius.

  • @yourneighbour3309
    @yourneighbour3309 8 місяців тому

    i listen to gorogoa soundtrack every single day, glad to know more about this game

  • @amiraleeverran3653
    @amiraleeverran3653 9 місяців тому

    You can complain about companion real time controle, OR you can think of it as a way to learn multitasking, i had great fun getting better at it while speed running the game (the way i see it now is more of you place your party members in different places of the screen and they are there to conntrol that part so you switch between characters when ennemies enter their reach you dont bother to chase ennemies, you switch to lvl 1 magic or ranged weapon.) On the topic of magic being overpowered, yes if you wait for your magic to refill every screens it is broken, but you can also decide not to as i did when i was a kid because i actualy wanted to PLAY the game and not watch my characters do nothing for 5 min. Also, I still think to this day that the slashing with your mouse was a great idea. I do agree on the writing tho, its poor and lazy, but i didnt ask for much when i was a kid^^ hero save princess duh.... Is Silver a gr8t game? Meh... their are better out there, is it bad tho? especialy when it got out? i compared it with what i played at the time and there wasnt the variety of game at the time as of today so id say its a decent job they did. And its actualy realy fun to speedrun you should try ^^

  • @abbliee5439
    @abbliee5439 9 місяців тому

    BoJack Horseman is my favourite story ever. I wish I could I watch for the first time again.

  • @sunnysidesofblue
    @sunnysidesofblue 9 місяців тому

    I had to laugh at the fact that most of the things you mentioned as negative about the gameplay in Soul Reaver are the things that make me like it. Except for the awful platforming, I'm totally with you on that one. XD

  • @empi4106
    @empi4106 10 місяців тому

    The area I grew up in was super small and what you would see is several wealthy family's ruling the town for many generations. So much so that local elections were constantly run with no competition because the position had already been decided. Sometimes they didn't even bother to have an election at all and the grandfather would simply hand his life time appointment down to a son/grandson. There wasn't much racism simply because there were less than 10 none white people of color in the entire town for the decades I lived there. But did have a high levels of class divide. The right side of town the right elementary school and so on.

  • @fattony75
    @fattony75 10 місяців тому

    Of course the german man loves the punishing system LOL In all serious though I do disagree - I believe the durability system is a stain of a gameplay choice on what is a masterpiece of a game.

  • @snarkbotanya6557
    @snarkbotanya6557 10 місяців тому

    Some friends of mine got me into Legacy of Kain recently. I was skeptical at first, but then I delved into the lore and ended up devouring the whole series like Kain devours peasants on low health. I just could not get enough of Epic Time Travel Vampires. It's an excellent series, and hopefully there are more like me who are just discovering it now and loving every minute. Also, when you cut DmC: Devil May Cry into the interplay between Actual Legacy of Kain and Dead Sun, I actually scream-laughed. Well played, sir.

  • @vikingvisigoth4384
    @vikingvisigoth4384 10 місяців тому

    The pc version flowed better with BO1 (As long as you had a K62+, 512mb of ram and a Voodoo 2 32mb AGP Card along with a sound blaster live). ;)

  • @mynameiscalledtony
    @mynameiscalledtony 10 місяців тому

    I'm about 6 years late to the party, just started playing BoTW. The weapon durability system initially annoyed me, but after hearing your perspective I think I have a new appreciation for it. But damn if I don't want to keep that new shiny sword I just found forever...

    • @ShadowWizard224
      @ShadowWizard224 2 місяці тому

      Anyone who complains about weapon durability has some skill issues. It’s not that big of a deal especially if you know what you are doing.

  • @thatguyyoudontknow
    @thatguyyoudontknow 11 місяців тому

    I'm about to buy this from a guy, and as an OG Zelda fan....it makes me nervous. I'm intelligent enough to get what they were doing, but holy balls, that's tedious as all hell.

  • @Anglomachian
    @Anglomachian 11 місяців тому

    Just give us a remaster. Or a tv series.

  • @TheRealBDouble
    @TheRealBDouble Рік тому

    I wouldn't say the gameplay of LoK isn't bad...it's bland and uninspired. I'll confess I never played BO1 but it does seem to have the best gameplay. Soul Reaver was VERY basic, almost rudimentary, especially in terms of combat. SR2 was a little deeper but still stale. Defiance was solid but still basic

  • @maximumkorb
    @maximumkorb Рік тому

    The problem with the Legacy of Kain games is the same one that plagues Uncharted and Last of Us and similar games: interesting characters that are well-acted and a story that is built greatly on those characters BUT the gameplay surrounding that story is sub-par at best. The story was made first, and the game was an afterthought. So much so that it would work better as a movie. I can't tell you how many times I have watched the Legacy of Kain games' cutscenes here on UA-cam. But playing through them? No thanks. I have far better options for that. At this point, I think Raziel and Kain would work better as guest characters in unrelated games - they might actually be utilized correctly gameplay-wise.

  • @youtubeistryingtocensorme

    I play it now. I started playing a week ago. Its fun

  • @JackMack
    @JackMack Рік тому

    Your idea sounds a lot like a Papers Please RPG, which would be awesome!

  • @MinecraftMartin
    @MinecraftMartin Рік тому

    One nice thing about getting older is that if you haven't played a game or series in 20 years, you've forgotten so much you kind of get to experience it all for the first time again. Obviously not exactly the same thing, but we take what we can get

  • @MinecraftMartin
    @MinecraftMartin Рік тому

    I never did play the last game. Yet its been so long since playing the first four

  • @gerardodeniz7879
    @gerardodeniz7879 Рік тому

    If I wanted to play Skyrim I’d pick up a copy and why is your character only strong when using flurry attacks. Lame like tennis 🎾 😂

  • @fab3439
    @fab3439 Рік тому

  • @47battles
    @47battles Рік тому

    Nah weapon durability in video games is trash

  • @philipanderson7581
    @philipanderson7581 Рік тому

    This guy is overreacting. (While the turning around can be trouble) SoulReaver is good, just dont be a munchkin.

  • @chezblunts
    @chezblunts Рік тому

    Ha! You had to play the censored version.

  • @chezblunts
    @chezblunts Рік тому

    This and Resident Evil 4 are two of the greatest paced games of all time.

  • @voidinteractive9308
    @voidinteractive9308 Рік тому

    I’m sorry but when every single weapon of my inventory breaks on a boss that is whack game design

  • @ampeater777
    @ampeater777 Рік тому

    I have to agree on weak gameplay, the series really leans hard on the story to do the heavy lifting. The upside being that the story is far faaaar more ambitious and than it has any right to be, and that ambition pays off almost every step of the way with just how unique, interesting, and detailed every little piece is. The story just grows and becomes more and more grand in scale without hitting the worst pitfalls that things like time travel can easily set up in a story